Tag Archives: films

A PROPHET… And You’re Worried YOUR Character Is Unlikable!

There are many reasons to brave the shocking violence of Thomas Bidigain and Jacques Audiard’s new film, A Prophet (Un Prophéte).  This brilliantly crafted screenplay, which takes you into the brutal world of a French prison through its main character, Malik, makes the prison world of The Shawshank Redemption look like daycare.  As you follow [...]
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2010 Screenwriting Challenge

Begin Your New Year WRITE!  With Jacob Krueger’s 2nd Annual 2010 SCREENWRITING CHALLENGE Why The Challenge? Let’s face it, the holidays are a brutal time for writers. We all do our best writing when we get into a rhythm. But during the holiday season that rhythm can be impossible to maintain.  Schedules get jammed with Christmas parties, gifts to [...]
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The Writer's Most Dangerous Desire

It may be hard to tell from some of the stuff you see coming out of Hollywood, but believe it or not, no one sets out to be a mediocre writer. No writer dreams of writing that crappy screenplay with the unintelligible plot. No writer fantasizes about creating paper thin characters, canned dialogue, or predictable plot points. As writers, we share a common desire: we want to write great scripts, fascinating characters, brilliant dialogue, and breathtaking stories that catch people and won't let them go. We want to say something that matters to us, have our voices heard, and create the kind of movies we grew up loving. All writers want to be great writers. Unfortunately, for many writers this need to create something great is actually the biggest obstacle to their writing...
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Ready to TRASH your whole Script? Not Until You Read This Article.

The other day, a student asked me a profound question. It's a problem faced by so many writers that I decided to include it and my answer in this month's newsletter. What do you do when you're so fed up with your writing, you're ready to scrap your whole project? Whoa! Pull those pages out of the trash can-- at least until you try these simple tricks to re-energize your writing and get your project rocking again...
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The Myth of Three Act Screenplay Structure (or, "Why Am I Lost In My Second Act?")

For about as long as there have been screenwriting books, young writers have been taught that movies have a three act structure. Each act is viewed as 30 to 60 page chunk of the plot and when they're all assembled together, they provide a beginning, middle, and an end for your story. Countless script doctors, critics, teachers, and producers have used this structure to break down great movies, and analyze how they are put together. But while this may be a great way of looking at a finished script from a critical perspective, it's not particularly useful to screenwriters. When you're beginning a new project, it's not exactly groundbreaking news that your story is going to need a beginning, middle and an end. The real challenge is figuring out how to structure your story in a way that captures the essence of your character's journey. Trying to use three act structure to create the story of your movie is like trying to sprint through a marathon. You may start off strong, but by the time you hit the middle of the story, you'll most likely be running out of steam...
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Kill Your Outline: A Screenwriter's Guide To Discovering Your Character

Young writers often get obsessed with writing for the audience. Even in the earliest drafts, their focus is on sneaking in tons of exposition about their characters, layering themes or symbolic motifs, or carefully outlining the mechanics for a surprise ending they think will be the key to selling their script. It's no wonder that this happens. After all, these are the things that film scholars rave about and film studies classes teach-- complex psychological portraits and deep thematic importance, screenplay structures, beat sheets and outlines. So why do movies written this way so often come out flat? Why does it seem like nothing is happening, when the writer has put so much effort into building the psychological life of the character? Why do all the themes and motifs just feel like smoke and mirrors? Why is no one reacting to the surprise ending you've worked so hard to craft? It's not because these things aren't important. They are. It's because you're focusing on them TOO EARLY.
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